Spooky's House of Jump Scares Wiki


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"Hello, I am Spooky. And this is my home. Can you humble player, make it through 1000 rooms? Can you find what lies at the end? Or is there even an end? Because I-I don't really know. Anyway jus-just go..." - Spooky's opening lines.

Spooky is the main antagonist of Spooky's House of Jump Scares. She is the ghost of a 12-year-old girl who appears to have a huge sum of power and impact over the events that have and will happen in the manor.


Spooky is a floating, light blue skinned ghost with long, dark blue hair, attiring a tattered ligh blue dress. She has a rather cartoonish appearance (e.g. oval-shaped eyes, chibi-esque form, etc.).

In Karamari Hospital, she looks the same during the first play-through. However, upon replaying the game in New Game+ mode, she now dons a pink nurses gown with a white nurses cap.

Spooky can also be seen in several mini-games as sprites, but she mainly follows the same basic appearance. Sometimes, though, she appears to brandish an over-sized Bowie knife.

As a human, Spooky had the same chibi-esque facial features and long blue hair. But instead of the long tattered blue dress, she wore a knee-length white dress, with little white shoes and red socks.


The following information contains spoilers. To view them, click the [show] tag.

She greets the player at the beginning of the game and "congratulates" them every 250 rooms. She is not seen in any other rooms of the game and is probably the one who filled the mansion with the ghosts, monsters, and cardboard jump scares in the first place. She acts as some kind of antagonist/comic relief.

Spooky first appears as the player enters the mansion, introducing both herself and her home. She then challenges the player if they can survive one thousand rooms. She then breaks off of her speech to ponder if there even is an end to the haunted house, admitting that even she herself doesn't know. She then abruptly sends the player off before floating up through the ceiling.

At the 250th room, she appears to congratulate the player on their progress, but sounds sarcastic and annoyed that they are still alive. She then leaves a present for them, that upon opening, reads "Look Behind You" inside. If the player looks back, the walls suddenly erupt in Specimen 1, albeit harmlessly.

She appears yet again at the 500th room to comment again on the player's progress, still sounding annoyed that they are "still here." She then informs them that the next door has been "fixed up" for them. She then wishes the player luck (calling them a "little fleshy live one") before floating away again.

Spooky appears in Room 750 and remarks that the player has an Axe. She then gives the player "Infinite Stamina" as a reward for their progress, but it instead makes the player unable to sprint (although Specimen 1 will still jump-scare the player if the shift key is held), which is quite bad when a specimen may chase the player.

At Room 1000 the player finds themself in a sunny, grassy field, leading them to believe they have escaped. However, the "sky" quickly crashes and Spooky appears before the player, looking sad since the player survived. Specimen 9's cry is then heard, causing Spooky to perk up and state that the player needs to complete one last challenge before they can escape.


The following information contains spoilers. To view them, click the [show] tag.

Good Ending

If you use your axe swings wisely during the boss battle with Specimen 9, the roof collapses on you when the battle ends. Spooky suddenly appears again, claiming that you died so tragically that you are now a ghost. After this, both the player and Spooky float off the floor. The floor folds up to revel the player is standing on a ledge overlooking a huge room filled with Spooky's army of ghosts. Spooky appears on a large video screen in the center of the room, stating that her forces have finally reached the required number. She then states that her goal is lead her army in a quest to stop people calling ghosts "cute" or "adorable." After this, the game ends.

Bad Ending

If you beat the boss while you swung your axe around aimlessly for most of the fight, you will get the bad ending. Instead of being crushed by the ceiling, the player keeps swinging the axe at the boss, with each swing making the screen redder. Then Spooky appears in a similar fashion of how she appeared in the other ending, except, this time, her dialogue is different. She congratulates the player and says it was interesting to see someone swinging the axe around aimlessly. She then says she thinks you'll make a fine specimen. After this, the player is shown, dragging a bloody axe behind him/her, the screen says "Bad Ending", and the game ends.

Karamari Hospital

In the Karamari Hospital DLC, Spooky appears after the elevator crashes and mentions that she did not remember that the manor included these rooms, and then leaves the player to explore the hospital. She reappears later and tells the player that the hospital is a lot bigger than she thought it would be. She calls this "interesting", and after wishes the player luck (calling them "recruit") she sinks into the floor. She appears for the final time when you exit the hospital and notes that you forgot to find some things inside the hospital. She then bids the player farewell and disappears yet again.


Base Game Edit

Audio of the first encounter with Spooky.

Spooky 01

Audio of the second encounter with Spooky.

Spooky 02

Audio of the third encounter with Spooky.

Spooky 03

Audio of the fourth encounter with Spooky.

Spooky 04

Audio of the last encounter with Spooky.

Spooky 05

Bad Ending with Spooky.

Spooky Bad Ending

Good Ending with Spooky.

Spooky Good Ending

Karamari Hospital Edit

Spooky talking to the player after the elevator crash.

Spooky KH 01

Second encounter with Spooky.

Spooky KH 02

Final encounter with Spooky.

Spooky KH 03


  • The December update art on the game's download page features her smirking at the corpse of Santa Claus, having stolen his hat, which further indicates her sinister nature.
    • In the Mall of the Spook minigame, Spooky is shown gleefully murdering people with a knife, confirming her sinister nature. She is also shown to be egotistical, as all names in the high score screen are changed to "Spooky," including the player's.
    • In Mrs. Spook, Spooky brutally murders Pac-Man using a huge nail to impale him. This Minigame, like the previous one, serves as a wake-up call to Spooky's true, twisted personality.
  • Despite being very cute, Spooky wants to be feared and resents being called adorable or cute.
  • Spooky is left-handed, which serves as a clue to her personality since left-handedness is classically seen as more evil (example from Latin "sinistra", lit. "left-hand side").
  • When starting up the game, Spooky's face can sometimes flash onto the screen. The same can happen when the game is paused.
  • Spooky is called "Spooks" by the Generic Lab Assistants in GL Labs.
  • Spooky seems to be a fan of Edgar Allen Poe, or at the very least the film "The Masque of the Red Death", since she dressed up as the Red Death for Halloween.
  • In some images she can be seen holding a small rusty red and white cooler.

Appearance Edit

Gameplay Edit

Trivia Edit

Start a Discussion Discussions about Spooky

  • Does this italian legend have something to do with Spooky?

    2 messages
    • Hi guys. I'm from Italy. When i started playing this game and saw Spooky she kinda reminded me of something, but it took me some time...
    • There's not enough information to confirm that, but that sounds interesting for sure :)
  • Spooky killed herself?

    3 messages
    • No, Spooky did not kill herself. She was tired of being called cute and adorable, and she wanted to be taken seriously. So, she decided to sc...
    • Also, that secret cutscene was discovered a LOOONG time ago.

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